The math game my daughter and her friend created with Codesters
My daughter wanted to make learning math fun for fifth graders by integrating scenarios played out by characters. Her game, called Fibonacci’s Adventures in Mathematics, focuses on learning how to use variables. You can play this interactive math game with the embedded instance below (click Run).
Or go directly to the code here and click the green play button.
They did this project for a science fair — the following image shows a printout out the code. There are literally about 30 pages of code here:
They used Codesters to create the app. Codesters uses Python and a mix of block-coding and raw code designed to help students learn to code. You can drag blocks into a code window, and the blocks convert to code when dropped; or you can just work in the code directly.
Creating a sophisticated application involves much more than dragging and dropping blocks, as you can imagine. Once my daughter understood the code, she started working directly in it and created some complex logic.
My daughter and her friend created this entire project from start to finish. A couple of brief times, I helped her overcome a simple glitch. But her code eventually became quite complex, and her function names were more fun and creative than descriptive, making the code nearly impossible to anyone except the creators. This project engrossed her like no other, and she stayed up many nights fixing and adding to the code. (I think she may have a knack for coding.)
The Codesters platform is ingenious in that it allows learners to start easy with block coding but then switch into raw code to do more advanced logic (such as the if-else logic that lets users input incorrect answers about 7 times before moving on). The site also offers excellent tutorials. Best of all, you can immediately see if your code works by clicking a play button and seeing the result. The ability to change the input and immediately see the result has a huge impact on learning complex subjects.
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About Tom Johnson
I'm a technical writer based in the California San Francisco Bay area. In this blog, I write about topics related to technical communication — Swagger, agile, trends, learning, plain language, quick reference guides, tech comm careers, academics, and more. I'm interested in , API documentation, visual communication, information architecture and findability, and more. If you're a technical writer of any kind (progressional, transitioning, student), be sure to subscribe to email updates using the form above. You can learn more about me here. You can also contact me with questions.