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	<title>I&#039;d Rather Be Writing &#187; minimalism</title>
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		<title>From DITA to VITA: Tracing Origins and Projecting the Future</title>
		<link>http://idratherbewriting.com/2011/02/02/from-dita-to-vita/</link>
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		<pubDate>Wed, 02 Feb 2011 07:55:14 +0000</pubDate>
		<dc:creator>Tom Johnson</dc:creator>
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		<category><![CDATA[JoAnn Hackos]]></category>
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		<description><![CDATA[With my recent reflections on long versus short text, a comment by Michael O’neil made me wonder whether the “reading to do” mode equated with DITA’s task type, and whether the “reading to learn” mode equated to DITA’s concept type. In researching this, I stumbled across a goldmine of an article on the History of DITA. The article (mostly by Bob Doyle) traces the evolution ... <a href="http://idratherbewriting.com/2011/02/02/from-dita-to-vita/">more &#187;</a>]]></description>
			<content:encoded><![CDATA[<p>With my recent reflections on <a href="http://idratherbewriting.com/2011/01/25/making-help-content-enjoyable-to-read-impossible-quest-or-achievable-reality/">long</a> versus <a href="http://idratherbewriting.com/2011/01/21/contemporary-reading-behaviors-favor-short-formats/">short</a> text, a <a href="http://idratherbewriting.com/2011/01/25/making-help-content-enjoyable-to-read-impossible-quest-or-achievable-reality/comment-page-1/#comment-185292">comment by Michael O’neil</a> made me wonder whether the “reading to do” mode equated with DITA’s task type, and whether the “reading to learn” mode equated to DITA’s concept type.</p>
<p>In researching this, I stumbled across a goldmine of an article on the <a href="http://dita.xml.org/book/history-of-dita">History of DITA</a>. The article (mostly by Bob Doyle) traces the evolution of structured authoring from its earliest attempts in the 1960s through the present day. The history seems to encapsulate all the major innovations of technical communication, culminating in the formulation of DITA.</p>
<p>According to this history, DITA can be traced from the following previous approaches and philosophies: Quick Reader Comprehension (QRC), Sequential Thematic Organization of Publications (STOP), Information Mapping, Minimalism, SGML, Docbook, and other innovations.</p>
<p>Tracing this evolution is fascinating. I’ve tried to read through some of the sources mentioned inasmuch as I could find them online. I’ll try to retell the history with my own commentary along the way. At the end, I&#8217;ll explain my own method for help authoring.</p>
<h3>Quick Reader Comprehension (1961)</h3>
<p>Around 1961, T.J. Matthews, an editor/publisher at the West Coast Navy Laboratory, developed a Quick Reader Comprehension method (QRC) for reports to increase reader comprehension while also making authoring more efficient. To increase the comprehension, he invented a format in which he labeled each section with the main idea on the left, while writing the details are on the right, as shown in the image below.</p>
<div id="attachment_8579" class="wp-caption alignnone" style="width: 610px"><a href="http://www.ditausers.org/history/QRC_Proposal_1961.pdf"><img class="size-medium wp-image-8579" title="Signposts in in the marginalia" src="http://idratherbewriting.com/wp-content/uploads/2011/02/qrc-600x426.png" alt="Signposts in the marginalia" width="600" height="426" /></a><p class="wp-caption-text">Signposts in the marginalia facilitate scanning and accommodate both novice and advanced users because all users need &quot;the gist.&quot;</p></div>
<p>Matthews explains the philosophy behind this format:</p>
<blockquote><p>The recipients of an R&amp;D report often differ widely in their subject matter knowledge, use for the material, time for study, and desire for study. They do, however, all have one thing in common. They all need to grasp the main points of the presentation (3-4). … the headings and marginalia that the scanner sees do serve as signposts that direct him to complete text descriptions. This provides a sort of random access effect. The report holder has an intelligent basis for deciding whether to study or skip any part of the material. (<a href="http://www.ditausers.org/history/QRC_Proposal_1961.pdf">Quick Reader Comprehension</a>, p.5)</p></blockquote>
<p>In other words, the marginalia serve the more advanced user who only wants to quickly scan the material. The novice user who needs more detail can easily dive into more depth by reading the text on the right. Matthews’ technique tries to solve the problem of delivering the right amount of information to the audience given the variety of user needs and backgrounds.</p>
<p>Matthews also places a heavy emphasis on illustrations. Illustrations can serve the same purpose as the marginalia, allowing the reader to quickly scan through the document, reading the illustration captions and looking at the visualization of the information to grasp the whole of it. This is actually how most people read <em>National Geographic </em>magazine.</p>
<p>Matthews argues that “literary” (or text-heavy) approaches to technical writing often result from students graduating from English departments, where there is a constant focus on texts rather than graphic design. Matthews’ monograph itself is illustrated with graphs and other visuals to depict his ideas. He notes that students who want to enter technical writing need a solid background in graphic design, because “Art and science are not two things; they are two sides of the same thing” (Thomas Huxley in <a href="http://www.ditausers.org/history/QRC_Proposal_1961.pdf">Quick Reader Comprehension</a>, p.12).</p>
<p>To decrease the authoring time, Matthews creates a modular authoring process in which each section is a standalone topic that can be prepared and finished independently. This allows the authors to work on any part of the document at one time rather than proceeding sequentially through the material. Matthews explains:</p>
<blockquote><p>“…each section or subsection is confined to discussion of a single topic. There is no cross-referencing. This permits the sectional topics to be prepared at any appropriate time and in no particular order. They are done piecemeal. This approach has several advantages over more usual methods. First, outlining is greatly simplified and relegated to one of the last, rather than one of the first tasks in reporting. Second, if the units are prepared during the course of the technical work, then large blocks of material are ready for use as soon as the problem has been completed. It is only necessary to arrange these blocks in logical sequence and write transitional sentences or paragraphs. Third, the reader benefits because the author is obliged to stick solidly to one subject at a time.” (<a href="http://www.ditausers.org/history/QRC_Proposal_1961.pdf">Quick Reader Comprehension</a>, p.6)</p></blockquote>
<p>In other words, Matthews is moving toward a modular writing process in which you have a series of independent, self-contained modules rather than one long text. This speeds up authoring time and also increases reader comprehension because each section will have a stronger focus. This facilitates the reader who skips certain sections of a document and reads only specific areas.</p>
<h3>STOP Storyboarding (1965)</h3>
<p>The next major development comes from a publications department at Hughes-Fullerton Aircrafts. Walter Starkley explains that “the notion was to construct the proposal entirely of two-page modules, with text and any associated visual facing each other” (<a href="http://www.ditausers.org/history/STOPbeginnings.pdf">STOP</a>, p.42). In other words, Starkley’s STOP method is probably the first <a href="http://idratherbewriting.com/quickreferenceguides">quick reference guide</a>.</p>
<p>The following image shows the STOP format.</p>
<div id="attachment_8580" class="wp-caption alignnone" style="width: 525px"><a href="http://www.ditausers.org/history/STOPbeginnings.pdf"><img class="size-full wp-image-8580" title="The STOP method" src="http://idratherbewriting.com/wp-content/uploads/2011/02/stop.png" alt="The STOP method" width="515" height="418" /></a><p class="wp-caption-text">The STOP method has a graphic on the right and text on the left. Content cannot exceed these two facing pages, and you must always have a graphic, even if you&#39;re only visually depicting your argument.</p></div>
<p>Starkley says some writers objected, noting that some topics called for  more elaboration beyond two pages, and other topics don’t have visual  potential for the required graphic. To address this, Starkley says research shows most writers switch topics after about  500 words anyway (the length of text allowed on one STOP page). For the  graphic, they allowed the graphic to visually depict the argument or  ideas instead of showing some object.</p>
<p>Because you had to write for a specific structure, the STOP method is one of the first instances of structured writing. The content could not be longer than two pages. The left facing page had to contain explanatory text, while the right facing page always showed a graphic. This consistent structure no doubt led to a predictable pattern for readers to follow.</p>
<p>The writers pinned these guides up on the wall for readers to look at. Because each two page module was self contained, &#8220;the reader [was] confronted with a self-contained and easily assimilated theme wherever he may open the document” (<a href="http://www.ditausers.org/history/STOPbeginnings.pdf">STOP</a>, p.47). Again, this self-containment of topics is another instance of modular writing.</p>
<p>Notice the STOP method&#8217;s emphasis on illustrations combined with text. This emphasis on illustrations will be mostly forgotten by the time DITA develops.</p>
<h3>Information Mapping</h3>
<p>Robert Horn builds on some of the previous concepts of labeling and modular writing, but he also introduces something new: information types. Horn identifies seven major information types:</p>
<blockquote><p>Blocks in the domain of relatively stable subject matter can be sorted into seven basic classifications, which we call ‘information types.’ The seven information types are:</p>
<ul>
<li>Procedure</li>
<li>Process</li>
<li>Concept</li>
<li>Structure</li>
<li>Classification</li>
<li>Principle</li>
<li>Fact</li>
</ul>
<p><a href="http://www.stanford.edu/~rhorn/a/topic/stwrtng_infomap/artclStWrAsParadigm.html">(Structured Writing as a Paradigm</a>)</p></blockquote>
<p>Horn then analyzes the optimal structures for each information type and develops an approach for each type. Horn also introduces the idea of “information blocks,” which are similar to paragraphs but more tightly focused on a single idea, and usually about 7 sentences (no more than 9, to fit with <a href="http://en.wikipedia.org/wiki/The_Magical_Number_Seven,_Plus_or_Minus_Two">Miller’s Law of 7 plus or minus 2</a>). These information blocks chunk the information into reusable components for “<a href="http://www.stanford.edu/~rhorn/a/topic/stwrtng_infomap/artclStWritingAt25.html">precision modularity</a>.”</p>
<p>The following is an example of a document structured with Information Mapping.</p>
<div id="attachment_8586" class="wp-caption alignnone" style="width: 496px"><a href="http://www.infomap.com/movies/demo.htm"><img class="size-full wp-image-8586 " title="Information mapping" src="http://idratherbewriting.com/wp-content/uploads/2011/02/infomapping.png" alt="Information mapping" width="486" height="404" /></a><p class="wp-caption-text">Information mapping classifies information into seven main types and then recommends an optimal structure for each type. In Information Mapping, information blocks are used instead of paragraphs. These blocks are short, contain no topic sentences, are labeled, and are modular.</p></div>
<p><a href="http://www.infomap.com/">Information Mapping</a> is still a practiced method for authoring, and there’s even an Information <a href="http://www.mappers2011.com/">Mapping conference</a> in Texas this week. However, reading about Information Mapping is somewhat difficult because Horn has trademarked the technique and restricted access to the material. However, you can see a <a href="http://www.infomap.com/movies/demo.htm">before-and-after demo here</a>.</p>
<h3>Minimalism</h3>
<p>The next major development is a concept called minimalism, introduced by John Carroll in his book <a href="http://www.amazon.com/Nurnberg-Funnel-Instruction-Communication-Information/dp/0262031639"><em>The Nurnberg Funnell</em></a>. The basic ideas is that learning takes place through action and exploration, not through reading manuals. The more information you can remove from a manual, the quicker you can get users into the application, exploring and learning for themselves.</p>
<p>Carroll has four main principles in his minimalism approach:</p>
<ul>
<li>Choose an action-oriented approach.</li>
<li>Anchor the tool in the task domain.</li>
<li>Support error recognition and recovery.</li>
<li>Support reading to do, study and locate.</li>
</ul>
<p>(See <a href="http://www.stc.org/confproceed/2001/PDFs/STC48-000177.PDF">Application of Theory: Minimalism and User Centered Design, by Mary Lou Mazzara</a>.)</p>
<p>In other words, minimalism isn’t just about reducing word count because people are busy and don’t like to read. Minimalism is grounded in learning theory: users learn by doing, not by reading. Get the user acting in the application. Focus your topics on real tasks the user wants to do. When the user makes errors in the application, provide ways to guide and correct the user.</p>
<p>It seems at this point that graphics and illustrations are no longer emphasized, because the application itself is the visual illustration.</p>
<p>In <a href="http://www.amazon.com/Managing-Documentation-Projects-JoAnn-Hackos/dp/0471590991"><em>Managing Your Documentation Projects</em></a>, JoAnn Hackos relates a story that illustrates how too much information can &#8220;get in the way of learning&#8221;:</p>
<blockquote><p>In one case study, a publications group decided as part of a paper reduction goal to reduce the size of their hardware installation manuals from over 100 pages of text and illustrations to approximately 20 pages. They eliminated redundancy and cut unnecessary information in the process, but they never consulted the users. All the decisions to eliminate information and redesign the installation books were made by the technical writers and the developers.</p>
<p>The users, 98 percent of whom were trained company techniques, were asked to review the content of the new, shorter manuals for accuracy. They carefully corrected errors in the existing text. Finally, they inquired why anyone in their group needed 20 pages of text to install the hardware. Once they were asked, the technicians explained that all they needed was a picture of the board to verify that they had the right piece of hardware. (103-104).</p></blockquote>
<p>In other words, by becoming familiar with user’s needs, we can often reduce the information in our manuals significantly, not just from 100 pages to 20, but down to 1 or 2 pages.</p>
<h3>DITA</h3>
<p>In the interest of time, I&#8217;ll skip past <a href="http://en.wikipedia.org/wiki/Standard_Generalized_Markup_Language">SGML</a>, <a href="http://en.wikipedia.org/wiki/DocBook">Docbook</a> and go right to the more well-known cousin/successor: DITA, or Darwin Information Typing Architecture. DITA builds on some of the developments of these previous structured authoring approaches. For example, DITA emphasizes modularity of topics, with the idea that each topic is a discrete, self-contained unit that the user can read without requiring a larger context.</p>
<p>DITA also identifies structures for different types of information, but rather than identifying seven types, it simplifies it to three: concept, task, and reference. Each topic can be one of these three information types. The topics are then assembled through maps that can contain any number of topics.</p>
<p>DITA is also heavily minimalistic. The task types, for example, require a structure that limits content to just one short paragraph after the title, and also eliminates stem sentences that introduce the procedure sequences. So far, not much new.</p>
<p>Where DITA is different is in the emphasis on content re-use and the separation of content from format. Why the emphasis on content re-use? In <em>DITA 101</em>, Ann Rockley explains:</p>
<blockquote><p>One of the largest impacts of technology on information development is the addition of so many new formats for delivering information. No one just delivers a user guide (book) any more. There is an increasing need for information to be delivered in multiple formats. (<a href="http://www.rockley.com/DITA101/">DITA 101</a>, 114)</p></blockquote>
<p>In other words, content re-use is important today because we have more deliverables to produce. This is particularly true due to the Internet, which introduce a need for web help, and with mobile devices, which require a mobile format.</p>
<p>Another strength of DITA is that its structure enforces consistency, so for every task type, readers will become accustomed to the same format. This structure is enforced through the XML architecture of DITA, which requires certain tags in certain orders. More consistency leads to greater usability in the document.</p>
<p>Most importantly, DITA allows you to re-use or single source topics into different deliverables. For example, you can create a guide focused on a specific role, or for a specific scenario; you can compile a lengthy guide or a short guide. Because you can select and compile topics at will, you can create a variety of deliverables that better address a specific user level, context, and need. Ann Rockley notes that this selection allows you to get the right information to the right user at the right time (<em>DITA 101</em>).</p>
<div id="attachment_8589" class="wp-caption alignnone" style="width: 525px"><a href="http://idratherbewriting.com/wp-content/uploads/2011/02/ditacontentreuse.png"><img class="size-full wp-image-8589" title="DITA's content re-use model" src="http://idratherbewriting.com/wp-content/uploads/2011/02/ditacontentreuse.png" alt="DITA's content re-use model" width="515" height="267" /></a><p class="wp-caption-text">DITA&#39;s chief strength is that it allows you to re-use content easily. You can create myriad guides with different selections and combinations of topics. This allows you to address a wider variety of users, roles, scenarios, and other contexts. You can get the right information to the user at the right time.</p></div>
<p>(Image from <a href="http://dita.xml.org/reuse-strategies">Reuse strategies and the mechanisms that support them</a>, ditaxml.org)</p>
<p>Because content is separate from format, DITA requires a rendering component to transform the XML (your tagged content) into an output. This is part of the beauty of XML &#8212; you don’t hard-bake the format into the content. You can apply a completely different style to the content without actually changing the content. However, customizing the stylesheets requires XSLT programming knowledge, so this also potentially a drawback of DITA.</p>
<h3>Beyond DITA</h3>
<p>DITA is an impressive format, so one might ask, what could possibly come next? Is DITA the most cutting edge approach to documentation, the culmination of years of refinement and adjustment?</p>
<p>Noticeably absent in DITA&#8217;s functionality is a collaborative, wiki-like component for working with non-writers, such as stakeholders, project leads, and end-users. However, Don Day, chair of the OASIS DITA Technical Committee, is working on a project that will <a href="http://learningbywrote.com/StartHere.html">combine DITA with wiki-like functionality</a> so that DITA can be used as a collaborative tool for a wider audience.</p>
<p>Other developers are working on exporting DITA to a wiki format, and then back again (<a href="http://justwriteclick.com/2008/02/27/dita-and-wiki-hybrids-theyre-here/">round-tripping</a>). <a href="http://www.lombardisoftware.com/">Lombardi software</a> has developed a method for the export of DITA to Confluence wiki. This looks promising if you use <a href="http://www.atlassian.com/software/confluence/">Confluence</a>.</p>
<h3>Only Half the Problem</h3>
<p>I like the idea of DITA. It should be the back-end technology behind nearly every documentation tool. It clearly has the potential to make authoring processes more efficient. However, DITA only solves half of the problem. Remember back in 1961 when T.J. Matthews tried to solve the problems he was facing with his QRC method? Matthews starts his essay by complaining how the scientist today entering the space era &#8220;faces insuperable problems in attempting to keep himself informed on what he needs to know.&#8221;</p>
<p>He then asserts:</p>
<blockquote><p>The Quick Reader Comprehension (QRC) method of R&amp;D reporting promises to make both writing and reading more productive. It is potentially capable of saving at least half the manhours that scientists and engineers spend in manuscript preparation, and of increasing greatly the amount of information that can be obtained in a given amount of reading time.  (<a href="http://www.ditausers.org/history/QRC_Proposal_1961.pdf">Quick Reader Comprehension</a>, p.3)</p></blockquote>
<div id="attachment_8594" class="wp-caption alignright" style="width: 235px"><a href="http://idratherbewriting.com/wp-content/uploads/2011/02/twohalves.gif"><img class="size-full wp-image-8594" title="Authoring and Understanding" src="http://idratherbewriting.com/wp-content/uploads/2011/02/twohalves.gif" alt="Authoring and Understanding" width="225" height="236" /></a><p class="wp-caption-text">It&#39;s equally important to increase user understanding as it is to improve authoring efficiency.</p></div>
<p>Matthews&#8217; attempt is not just to create a more efficient authoring process, but to improve the users&#8217; learning, their rate of information absorption and comprehension. DITA just provides more of the same content in different combinations &#8212; topics in long guides, short guides, role-based guides, scenario-based guides, online help, mobile help, and other forms. The ability to pull together topics in the selections you want is critical and a huge step forward, but remember it&#8217;s still the same topic content. And of course that&#8217;s the idea of DITA &#8212; same content, but wrapped in different packaging.</p>
<p>However, as a total help solution, we have to keep in mind the other half of the problem: helping the user understand the massive amount of information we&#8217;re giving them. DITA should be a component within a larger learning strategy, not <em>the</em> solution for learning. Users who look at DITA as the magic button for perfect user assistance are missing a key point. DITA does not significantly enhance  learning in itself &#8212; it&#8217;s just an authoring efficiency.</p>
<h3>Multimodal Learning</h3>
<p>The innovation in technical communication today needs to focus more on innovation in learning techniques, not just efficiencies in authoring. As we know, users interact with help material in a variety of contexts. Sometimes they read to learn, other times they read to do. Some users are novices who can barely double-click a mouse; others can understand the code running behind the application. Some users are voracious scanners who turn page after page looking for information; others are visual learners who need to see in order to understand. Others need someone to explain tasks to them in person; others prefer interface tips and notes and they explore on their own.</p>
<p>No help material will provide a one-size fits all solution. Rather than simply regenerating the same topics in different outputs, what users need for learning is a multimodal help experience. Just as conferences that offer nothing but lecture after lecture bore their attendees, help material must also provide content in different modes. Not just help in different formats, but different modes entirely. These different modes will not only suit different users but will also reinforce learning with different senses.</p>
<p>The four categories of multimodal learning that help content might address are as follows:</p>
<p><strong>Video</strong> (screencasts).<strong> </strong>Probably the single greatest tool for learning a software application is to see how to do it. Our minds are visually mapped. When we watch how something is done, we understand. No amount of descriptive text and screenshots can really communicate all the a user takes in by watching a two minute video. <a href="http://lynda.com">Lynda.com</a>, a video tutorial site for hundreds of software products, is the probably most popular example of technical communication on the web.</p>
<p><strong>Illustrations </strong>(quick reference guides). A user looks at an overview of the system to gather a holistic idea of how it works. A two-page quick reference guide (QRG) with an illustration fills this need. You can&#8217;t just extract this content from a topic in your online help, because the content is integrated into the illustration, which may only be a screenshot with callouts on it, but ideally it&#8217;s more conceptual. In my experience, the content has to be revised for the illustration. To make an analogy, a quick reference guide is to a reference manual as a poem is to a novel. It&#8217;s not just the same content &#8212; it&#8217;s compressed, it&#8217;s an overview. It captures the whole in a visual way rather than explaining the parts.</p>
<p><strong>Text</strong> (wiki or online help)<strong>. </strong>The user who wants to read the details, or who needs a quick answer to a &#8220;how-do-I&#8221; question, can consult the written material to find the answer. A wiki is often the best solution here in collaborative environments, because it takes advantage of collective intelligence. But an online repository of any help content also works as long as it&#8217;s searchable. DITA can provide a good format for this content.</p>
<p><strong>Action</strong> (practice and exercises). As John Carroll rightly pointed out in minimalism, you only truly learn something when you act, when you do. Users need practice problems and exercises and if possible, a test system, where they can experiment and explore the ideas and techniques they are learning about. These invitations to act can be added as &#8220;suggested homework&#8221; at the end of videos or put into a training workbook.</p>
<p>There are other modes for learning, of course. For example, teaching. When you teach a subject, you learn it better than anyone else. But how do you incorporate this learning mode except in a classroom setting? Perhaps if your online help is a wiki, you can give every user his or her own space where he or she can make notes on key tasks. Or encourage forum participation to teach others. But since there isn&#8217;t a practical application, I omitted it from my big four above.</p>
<p>The acronym for these four main modes of learning is VITA. In Latin, this means life, which is appropriate for the balance of the approach.</p>
<div id="attachment_8595" class="wp-caption alignnone" style="width: 410px"><a href="http://idratherbewriting.com/wp-content/uploads/2011/02/VITA.png"><img class="size-full wp-image-8595" title="VITA = Video, Illustration, Text, Action" src="http://idratherbewriting.com/wp-content/uploads/2011/02/VITA.png" alt="VITA = Video, Illustration, Text, Action" width="400" height="400" /></a><p class="wp-caption-text">VITA is an acronym for video, illustration, text, and action. These four modes of learning provide the right balance to optimize user understanding.</p></div>
<p>These four modes aren&#8217;t just the same content pushed out into other formats. They are <em>modes </em>of learning. Some might criticize my approach to say that it falls under training or instructional design more than technical communication, but these lines have always been blurry. Our purpose as technical communicators is not merely to communicate information, but to help users understand the information and to become power users of the application or system we&#8217;re educating them about.</p>
<p>DITA could be used in this multimodal learning solution. DITA might be a wonderful tool for pushing topics out as screencast scripts and training material, but in my experience, the same topic doesn&#8217;t work without significant alteration. Single sourcing breaks down when you switch modes in drastic ways &#8212; going from text to illustration, or from written to spoken communication.</p>
<p>For me, it&#8217;s less important to try re-using content as it is to create content in new modes. And that&#8217;s the key deception of DITA. DITA would have you believe that you can single source your way into every possible deliverable. In reality, you&#8217;re just making potatoes in a few different ways (scalloped, mashed, boiled). You&#8217;re still giving the user potatoes. VITA is a multimodal approach, giving the user a full array of nutrition options, so to speak. It educates and informs by touching almost every sensory input.<br />
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<li><a href="http://scriptorium.com">Scriptorium</a></li>
<li><a href="http://www.helpgenerator.com">Help Generator help authoring software</a></li>
<li><a href="http://idc.spsu.edu">Southern Polytechnic: Information Design and Communication</a></li>
<li><a href="http://simplifiedenglish.net">Simplified English</a></li>
<li><a href="http://info.mindtouch.com/irbw/tcs-custom-tour?persona=content">MindTouch</a></li>
<li><a href="http://www.madcapsoftware.com/products/madpak/overview.aspx?utm_source=IdRatherBeWriting&#038;utm_medium=Banner&#038;utm_campaign=MadPak"</a>Madcap Software</a></li>
<li><a href="http://www.drexplain.com/">Dr.Explain</a> </li>
<li><a href="http://www.adobe.com/products/technicalcommunicationsuite/try.html?sdid=ITRSO">Adobe Technical Communication Suite</a></li>
<li><a href="http://www.congree.com/en/download-congree-personal-edition.aspx">Congree</a></li>
</ul>
]]></content:encoded>
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		<title>Minimizing Documentation</title>
		<link>http://idratherbewriting.com/2009/11/11/minimizing-documentation/</link>
		<comments>http://idratherbewriting.com/2009/11/11/minimizing-documentation/#comments</comments>
		<pubDate>Wed, 11 Nov 2009 07:32:54 +0000</pubDate>
		<dc:creator>Tom Johnson</dc:creator>
				<category><![CDATA[blog]]></category>
		<category><![CDATA[documenting everything]]></category>
		<category><![CDATA[Favorites]]></category>
		<category><![CDATA[information overload]]></category>
		<category><![CDATA[minimalism]]></category>
		<category><![CDATA[Technical Writing]]></category>

		<guid isPermaLink="false">http://www.idratherbewriting.com/?p=5007</guid>
		<description><![CDATA[I recently attended an STC chapter presentation on interface design, and the speaker, Grant Skousen, showed us the following graphic. We then launched into a discussion about minimalism. I think we all agree that minimalism in user interfaces is an increasing trend, especially with the success of the iPod and iPhone, which are all about simplicity and minimal design. Grant said every time you add ... <a href="http://idratherbewriting.com/2009/11/11/minimizing-documentation/">more &#187;</a>]]></description>
			<content:encoded><![CDATA[<p>I recently attended an STC chapter <a href="http://www.intermountain-stc.org/2009/10/22/october-meeting-review/" target="_blank">presentation on interface design</a>, and the speaker, Grant Skousen, showed us the following graphic.</p>
<div id="attachment_5008" class="wp-caption alignnone" style="width: 416px"><a href="http://stuffthathappens.com/blog/2008/03/05/simplicity/"><img class="size-full wp-image-5008" title="Simplicity and complexity" src="http://www.idratherbewriting.com/wp-content/uploads/2009/11/typical.jpg" alt="Simplicity and complexity" width="406" height="697" /></a><p class="wp-caption-text">Simplicity and complexity</p></div>
<p><span id="more-5007"></span><br />
We then launched into a discussion about minimalism. I think we all agree that minimalism in user interfaces is an increasing trend, especially with the success of the iPod and iPhone, which are all about simplicity and minimal design.</p>
<p>Grant said every time you add something to an interface, you should take something away. Keeping the interface simple ensures you aren’t crowding out screen real estate. He then <a href="http://www.lds.org/ldsorg/v/index.jsp?hideNav=1&amp;locale=0&amp;sourceId=5fef0d034ceae010VgnVCM100000176f620a____&amp;vgnextoid=2354fccf2b7db010VgnVCM1000004d82620aRCRD" target="_blank">quoted Elder M. Russell Ballard</a>, who said:</p>
<blockquote><p>To innovate does not necessarily mean to expand; very often it means to simplify.</p></blockquote>
<p>If you just keep adding components to the interface, your core features get <em>diluted</em>, Grant said.</p>
<p>I asked Grant if the same principles of minimalism in interface design also applied to help materials. No doubt you’ve heard some say that you don’t have to document everything.</p>
<p>Grant wasn&#8217;t sure if it applied. Minimalism in documentation does have a similar effect as minimalism in design, though. Cutting out the extraneous text, unnecessary diagrams, and edge-case videos reduces content dilution. Your users can focus on the key help material that matters and that you want to be sure they read.</p>
<p>Is less always more? I&#8217;m not sure. But if Apple&#8217;s minimalistic designs are any indicator of trends, minimalism in documentation is something to pay attention to. Here are five ideas for minimizing documentation:</p>
<h3>1. Make the interface simpler.</h3>
<p>If you can fix a confusing interface design or workflow, you can reduce the need for excessive instructions. This is the ideal solution to minimizing documentation, but it requires you to get involved in the development process early on, when you’re at the prototype stage. At times you have to present your case like a lawyer, bringing the evidence of user feedback and metrics to persuade project managers and designers to change the prototypes.</p>
<h3>2. Make the help context-sensitive.</h3>
<p>If you can present the user with help specific to the page or task at hand, this reduces the perceived amount of documentation that the user encounters. This may not reduce how much text you write. In fact, it may increase it. But from a user’s point of view. he or she won’t have to browse through long tables of contents or search for the right topic. The help is essentially just one page, right there (hence, minimal).</p>
<h3>3. Give users a quick reference guide.</h3>
<p>You can give users a short <a href="http://www.idratherbewriting.com/2009/04/10/quick-reference-guides-short-and-sweet-documentation/">quick reference guide</a> (under five pages). This gets the user up and running with the system. Quick reference guides reduce the instruction for the system to the core tasks and presents those instructions in an abbreviated, concise way. If the user needs more information, point him or her to a full database or online help file where or she can search for answers.</p>
<h3>4. Reuse content topics and paragraphs.</h3>
<p>If you can reuse the same material for multiple guides, this reduces the amount of documentation you have to write. Especially if you’re writing a manual for several different versions of a product, or role-based guides for different groups of people, or translating your guide into multiple languages, the more you can reuse paragraphs, chunks, and topics, the less documentation you have to manage.</p>
<h3>5. Add to the documentation when users request the information.</h3>
<p>Don’t fall prey to the mindset that every scenario, problem, and possible use of the application needs documentation. If you set yourself this task, you may be writing hundreds of topics for what is otherwise a relatively simple application. Instead, decouple the help content from the application so you can update it on the fly. Monitor support logs, analyze metrics, and listen to other user feedback. When users ask questions not included in the help, add that topic to the help. This is a <a href="http://www.idratherbewriting.com/2009/05/02/two-stories-about-how-to-write-help/">living documentation model</a>. The documentation grows to the size it needs to grow, and no larger.</p>
<h3>Conclusion</h3>
<p>Minimalism in documentation is a growing trend. Recently <a href="http://www.idratherbewriting.com/2009/09/30/chrysler-drops-long-car-manuals-in-favor-of-short-guides-video/">Chrysler even abandoned their long manuals</a> in favor of shorter guides and DVDs. What are your strategies for minimizing documentation?<br />
<h2>Blog Sponsors</h2>
<ul>
<li><a href="http://webworks.com">Webworks ePublisher</a></li>
<li><a href="http://scriptorium.com">Scriptorium</a></li>
<li><a href="http://www.helpgenerator.com">Help Generator help authoring software</a></li>
<li><a href="http://idc.spsu.edu">Southern Polytechnic: Information Design and Communication</a></li>
<li><a href="http://simplifiedenglish.net">Simplified English</a></li>
<li><a href="http://info.mindtouch.com/irbw/tcs-custom-tour?persona=content">MindTouch</a></li>
<li><a href="http://www.madcapsoftware.com/products/madpak/overview.aspx?utm_source=IdRatherBeWriting&#038;utm_medium=Banner&#038;utm_campaign=MadPak"</a>Madcap Software</a></li>
<li><a href="http://www.drexplain.com/">Dr.Explain</a> </li>
<li><a href="http://www.adobe.com/products/technicalcommunicationsuite/try.html?sdid=ITRSO">Adobe Technical Communication Suite</a></li>
<li><a href="http://www.congree.com/en/download-congree-personal-edition.aspx">Congree</a></li>
</ul>
]]></content:encoded>
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		<title>Does Design Matter in Comparison to Content?</title>
		<link>http://idratherbewriting.com/2008/11/16/does-design-matter-in-comparison-to-content/</link>
		<comments>http://idratherbewriting.com/2008/11/16/does-design-matter-in-comparison-to-content/#comments</comments>
		<pubDate>Sun, 16 Nov 2008 08:22:34 +0000</pubDate>
		<dc:creator>Tom Johnson</dc:creator>
				<category><![CDATA[blog]]></category>
		<category><![CDATA[content]]></category>
		<category><![CDATA[design]]></category>
		<category><![CDATA[minimalism]]></category>
		<category><![CDATA[Technical Writing]]></category>
		<category><![CDATA[white space]]></category>

		<guid isPermaLink="false">http://www.idratherbewriting.com/?p=2305</guid>
		<description><![CDATA[Last week I made some alterations to my site&#8217;s design, but no one seemed to notice. In fact, few people have ever commented about my blog&#8217;s design at all. The same goes with the music intros for my podcasts. I can change the music each time, and no one ever responds. In contrast, if a post has good content, I see a steady stream of ... <a href="http://idratherbewriting.com/2008/11/16/does-design-matter-in-comparison-to-content/">more &#187;</a>]]></description>
			<content:encoded><![CDATA[<p>Last week I made some alterations to my site&#8217;s design, but no one seemed to notice. In fact, few people have ever commented about my blog&#8217;s design at all. The same goes with the music intros for my podcasts. I can change the music each time, and no one ever responds.</p>
<p>In contrast, if a post has good content, I see a steady stream of comments. My experience leads me to conclude that content is about 90% important, and design is 10% important.</p>
<p>My colleague Ben Minson wrote a post explaining explaining a similar point. He said,</p>
<blockquote><p>&#8230; Designers place more importance on good design than do users, while users do the opposite. I have to side with the users on this one. Outdated information alienates and frustrates users, and no amount of “good design” can make up for that. Would you say to yourself: “I want to kick my computer because the information on this site is so wrong!… But the site looks nice, so it’s not a problem.” If you believe good design is better than up-to-date information, maybe you’d better stick with a cool, soothing color scheme. (&#8220;<a href="http://www.gryphonmountain.net/archives/techcomm/results-of-a-study-about-online-experience" target="_blank">Results of a Study about Online Experience</a>&#8220;)</p></blockquote>
<div id="attachment_2306" class="wp-caption alignnone" style="width: 509px"><a href="http://www.idratherbewriting.com/wp-content/uploads/2008/11/one.png"><img class="size-full wp-image-2306" title="Heavy visual design (left) versus minimalistic design (right). Which do readers prefer?" src="http://www.idratherbewriting.com/wp-content/uploads/2008/11/sidebyside.png" alt="Ornate design (left) versus minimalism and white space (right)" width="499" height="183" /></a><p class="wp-caption-text">Heavy visual design (left) versus minimalistic design (right). Which do readers prefer?</p></div>
<p><span id="more-2305"></span>Despite the irrelevance of a nice-looking site, I still find myself, on the weekends, tinkering with WordPress design. Last week I did all of the following to my theme:</p>
<ul>
<li>Changed from two sidebars to one because it looked cleaner and simpler</li>
<li>Widened the sidebar column to accommodate more content</li>
<li>Changed the background color of the sidebar to gray</li>
<li>Customized the Podcast page&#8217;s sidebar with sidebar content specific to podcasts</li>
<li>Reduced the number of subscription icons on the home page (moving the Podcast-Only subscribe buttons to the Podcast page&#8217;s sidebar)</li>
<li>Moved the location of the subscription buttons to the banner area rather than the sidebar</li>
<li>Added an About section at the top of my sidebar</li>
<li>Added an Advertising button on my toolbar</li>
<li>Implemented WordPress&#8217; caption feature for images (by far the coolest thing I did)</li>
<li>Increased the kerning on the word &#8220;Writing&#8221; in my banner logo</li>
<li>Changed my tagline from &#8220;technical communication blog&#8221; to &#8220;a blog about the latest trends in technical communication&#8221;</li>
</ul>
<p>Did you notice any of these changes? Probably not many. In general, do readers care about design? Not unless it gets in the way. Mostly users come to your site for the content. Similarly, in help authoring, your users come to the help to read the help, not to admire the design. Good design promotes the content well, gets out of the way, and is somewhat invisible. (I wrote <a href="http://www.idratherbewriting.com/2007/03/01/design-good-websites-by-following-principles-of-technical-writing-style/" target="_self">about this here</a>.) In this sense, good design is less design.</p>
<p>That said, your site&#8217;s visual design does, however, have some influence on readers. Design contributes to the <a href="http://www.idratherbewriting.com/2008/01/07/malcolmn-gladwell%E2%80%99s-blink-your-first-impression-is-usually-correct-in-complex-situations/" target="_blank">split-second judgment</a> that readers make about the authority of the site. If your site looks professional, your content may seem more authoritative.</p>
<p>However, a professional site doesn&#8217;t have to be ornate, or full of color and eye-popping graphics. A professional looking site can be minimalistic, white, and fairly plain. I&#8217;ve noticed that I tolerate minimalistic themes on my blog much more than others. They&#8217;re less likely to be an eyesore; they don&#8217;t distract from your content.</p>
<p>For example, look at the themes of these popular blogs:</p>
<ul>
<li><a href="http://www.scripting.com/" target="_blank">Dave Winer</a></li>
<li><a href="http://calacanis.com/" target="_blank">Jason calacanis</a></li>
<li><a href="http://scobleizer.com/" target="_blank">Robert Scoble</a></li>
<li><a href="http://blog.guykawasaki.com/">Guy Kawasaki</a></li>
<li><a href="http://www.postsecret.blogspot.com/" target="_blank">Post Secret</a></li>
</ul>
<p>Design is minimal with each. And of course don&#8217;t forget the quintessential example of successful minimalism: <a href="http://google.com" target="_blank">Google</a>. Google&#8217;s site is almost 75% white space, but few complain because that&#8217;s not why they use the site.</p>
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		<title>Quick-Start Guides Require a Minimalist Mindset</title>
		<link>http://idratherbewriting.com/2008/10/15/quick-start-guides-require-a-minimalist-mindset/</link>
		<comments>http://idratherbewriting.com/2008/10/15/quick-start-guides-require-a-minimalist-mindset/#comments</comments>
		<pubDate>Wed, 15 Oct 2008 19:09:25 +0000</pubDate>
		<dc:creator>Tom Johnson</dc:creator>
				<category><![CDATA[minimalism]]></category>
		<category><![CDATA[Notes]]></category>
		<category><![CDATA[quickstart guides]]></category>

		<guid isPermaLink="false">http://writerriver.com/2008/10/15/quick-start-guides-require-a-minimalist-mindset/</guid>
		<description><![CDATA[Quick-Start Guides Require a Minimalist Mindset]]></description>
			<content:encoded><![CDATA[<p><a href="http://www.gryphonmountain.net/archives/techcomm/quick-start-guides-require-a-minimalist-mindset">Quick-Start Guides Require a Minimalist Mindset</a></p>
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